It pulls me in because of the shapes and colors. Almost celebrating the congruity of the external windows across the street, this multiple exposure relies on layers of hard lines and cold hues with a centerpiece to balance the subtle chaos.
This is definitely the jump off for a world that’s going to be explored a little bit further in the next couple of weeks. With this camera and another film camera, I will attempt to shoot the Yucatan Peninsula through the analog lens. This will truly be an experiment and life experience to be able to do this. Hopefully, in return, from the process to the finished product, a true representation of my style will be reflected here.

For many of you who went at midnight to get your copy–we applaud your dedication–logging precious minutes early was worth the anticipation. The challenge of bringing everyone online at the same time was met with some interesting, and occassionally frustrating challenges, for a first day outing.
MAG’s inaugural day of play has come and gone. The smoke and dust from grenades, rocket launchers, and assault rifles have settled. The shrieks and cries of combat broken soldiers are now just echoes. As gamers rest their thumbs, all that’s left are the “casualty reports.”
From the gamers who reported about being able to hear their teammates’ music, to others who say SVER is too strong because the download code was made to draw in players to this PMC, the strong and weak got a chance to hone their combative nature.
Throughout the day, random questions began to pop up. Was training too short or just enough? Is MAG worth $60? Should I get a headset? Is the respawn time too long? Death glitches? Lag time on servers? How many players have experienced a large amount of team killers already?
There was even some rumblings from gamers who bought the game and were generally deflated by the lack of “shock and awe” that was produced. Some were even willing to wait for things to materialize over the course of the next few days before getting into the “struggle.” While other gamers, maybe a hint of jealousy, called MAG unremarkable. Yes, how uncouth right?
Oh, but the glory of playing MAG was also well received by many fanboys out there. Reports of the sheer expansiveness, well launched release by Zipper (sans server patch), and initial excitement of tearing into the game were all echoed throughout the boards. Gamers also couldn’t wait to report helpful tips against careless grenade throws, walking into teammates’ line of sights, and how-to’s for medics.
The general consensus from these updates and reports seem more than terrific. As more and more hours, days, and months of MAG are logged, and the thumb cramps begin to vanish, we’ll likely see a surplus of do’s and don’ts that will be aimed at making MAG a great experience for hardcore FPS fanatic.
Many of you remained on the fence and waited for a proper review to be written. Throughout the course of the day, we got very few. Simply stated, MAG made it difficult for people to review prior to the release day. Online game play hardly seems like an easy review when nobody is on the field of battle. This game needs many, many players.
And as gamers ripped the cellophane packaging off the box, interestingly, reviews made by fanboys themselves started to materialize. So instead of waiting for that singular, golden review, read through the forums from gamers and witness the onslaught of blood, sweat, and increase in sugar levels.
This is MAG. Play on players.
(original source written by GeekvGeek aka me)
Released to the public on Tuesday, January 26th, this awesome sequel to Mass Effects shows the exuberance that EA initially had in mind when they were storyboarding this project. As sleek as any RPG, or game for that matter, that I have seen come out for XBOX 360 in quite some time. If Bioshock blew your mind away into small pieces of grey matter with its liquid dreamlike world, ME2 (that’s what diehards apparently call it) will surely rock your world x2 with seemless, vivid, and picturesque views of life as we have not humanly witnessed yet.
Here’s a glance of ME2’s world, galaxy, and universe all rolled up in this clip provided by YouTube.



